We created a modern reinterpretation of the jesuit reductions that we have here in Paraguay.
To create the model we decided to use digital tools such as, Minecraft to get the main idea of the model, and Fusion 360 for a more detailed and professional model.
We had a question of how were the ancient estructures of the jesuit reductions looked like.
How they look right now and during the era of the jesuit reductions.
To create the project we decided to use digital tools. We first used Minecraft's sandbox feature in the game to build a 3D model, to get the main idea of what we wanted and programed a server on one of our computers so we can build the concept model together, but then we decided to use Fusion 360 to create a more detailed and professional 3D model of the project.
We found out that each digital tool that we used gave us a different outlook on the design: Minecraft is ideal to visualize ideas quickly on to a 3D surface, while Fusion360 let us think off proportions, stabilization and design (just to name a few). With the tools we learnt that the more important part of design isnt just the asthetic but funcionality materials and context.
Our results are a message for young people to learn more!
Teach them to learn. Give them the idea about using thing like Minecraft, that mainly gives the idea of just videogame, use it as an actual place to learn design, 3D modeling and programing.
We can continue to work on the model on fusion, giving the model internal details and a complete ambient. We can also 3D print our model to give a more realistic and interactive idea.
We used our observations on the trip, Minecraft to get the general idea. Fusion 360 to create an official 3D model. We'd also like to that our teachers for the support and help during this project.
Great use of a 3D modeling to show a historical architectural style. Often when we visit historical sites we are only able to see a sample of the building due to decay. With 3D modeling we are able to recreate the versions and even imagine what they would be like with people living in them. What else could you add to your model to make it come to life?